The Botanist would be another boss in the game, relying on her control over plants to thwart you. Your ex's leverage over her is that in his new world she would be able to grow all the plants she wanted, and the plants she currently owns would be spared throughout the destruction of the current world. As an extra incentive to join him, he granted her the ability to absorb nourishment from her plants, which resulted in her youth being given back to her. I really like this character, especially how protective she is over her plants, having never had a family of her own you can see why she would be this way - they are the only thing alive that needs her, they are like her babies. I also think she looks pretty cool in a creepy yet endearing way. Here is how i took the original design to her current design...
The first two designs were originally two completely separate characters, but while the first character had an interesting story but a poor design, the second character had a better design with hardly any story and after realising their looks were too similar to use both i combined the two. The original story was a necromancer who was rejected by society and whose only friends were her plants who she learnt to control and was very protective over.
Design wise the character design hasn't changed much at all, i think it was one of the only designs that was already strong enough to compete with my current character sketches. This might be why this is one of my favourite characters from this assignment so far.
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